Animation + motion graphics
We like to focus on the flow and sensory feeling of a product, and even though we are a digital studio, we draw most of our inspiration from the physical world.
Our work is simulation-based and primarily in 3D software Houdini with Redshift as our primary render engine.
Our approach is to work very closely with our collaborators and to keep both the client and other stakeholders in the project well-informed about the creative and technical direction of the design throughout the process.
We build our process around a general formular which includes exploration, testing, and production. Each phase includes multiple check-ins with the agency, revision rounds with the client for feedback and signoffs. This approach is important for the CG process as we will need to lock the design early in the process for us to be able to deliver a high quality product in the end and we want to make sure that we align the expectations for the outcome as early as possible.
Institute of Digital Fashion
New Media Art
By & Havn
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